draw_circle_modT_draw_circle_modDrawCircleModDrawCircleModdraw_circle_mod (算子名称)

名称

draw_circle_modT_draw_circle_modDrawCircleModDrawCircleModdraw_circle_mod — Interactive drawing of a circle.

参数签名

draw_circle_mod( : : WindowHandle, RowIn, ColumnIn, RadiusIn : Row, Column, Radius)

Herror T_draw_circle_mod(const Htuple WindowHandle, const Htuple RowIn, const Htuple ColumnIn, const Htuple RadiusIn, Htuple* Row, Htuple* Column, Htuple* Radius)

void DrawCircleMod(const HTuple& WindowHandle, const HTuple& RowIn, const HTuple& ColumnIn, const HTuple& RadiusIn, HTuple* Row, HTuple* Column, HTuple* Radius)

void HWindow::DrawCircleMod(double RowIn, double ColumnIn, double RadiusIn, double* Row, double* Column, double* Radius) const

static void HOperatorSet.DrawCircleMod(HTuple windowHandle, HTuple rowIn, HTuple columnIn, HTuple radiusIn, out HTuple row, out HTuple column, out HTuple radius)

void HWindow.DrawCircleMod(double rowIn, double columnIn, double radiusIn, out double row, out double column, out double radius)

def draw_circle_mod(window_handle: HHandle, row_in: float, column_in: float, radius_in: float) -> Tuple[float, float, float]

描述

draw_circle_moddraw_circle_modDrawCircleModDrawCircleModDrawCircleModdraw_circle_mod produces the parameter for a circle created interactive by the user in the window.

To create a circle are expected the coordinates RowInRowInRowInRowInrowInrow_in and ColumnInColumnInColumnInColumnIncolumnIncolumn_in of the center of a circle with radius RadiusInRadiusInRadiusInRadiusInradiusInradius_in. After another mouse click in the created circle center you can move it. A clicking close to the circular arc you can modify the RadiusRadiusRadiusRadiusradiusradius of the circle. Pressing the right mouse button terminates the procedure. After terminating the procedure the circle is not visible in the window any longer.

注意

If used in a buffer window, mouse events have to be supplied by the application, while the draw operator must be run in another thread.

运行信息

参数表

WindowHandleWindowHandleWindowHandleWindowHandlewindowHandlewindow_handle (input_control)  window HWindow, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Window handle.

RowInRowInRowInRowInrowInrow_in (input_control)  circle.center.y HTuplefloatHTupleHtuple (real) (double) (double) (double)

Row index of the center.

ColumnInColumnInColumnInColumnIncolumnIncolumn_in (input_control)  circle.center.x HTuplefloatHTupleHtuple (real) (double) (double) (double)

Column index of the center.

RadiusInRadiusInRadiusInRadiusInradiusInradius_in (input_control)  circle.radius HTuplefloatHTupleHtuple (real) (double) (double) (double)

Radius of the circle.

RowRowRowRowrowrow (output_control)  circle.center.y HTuplefloatHTupleHtuple (real) (double) (double) (double)

Row index of the center.

ColumnColumnColumnColumncolumncolumn (output_control)  circle.center.x HTuplefloatHTupleHtuple (real) (double) (double) (double)

Column index of the center.

RadiusRadiusRadiusRadiusradiusradius (output_control)  circle.radius HTuplefloatHTupleHtuple (real) (double) (double) (double)

Circle's radius.

例程 (HDevelop)

read_image(Image,'monkey')
draw_circle_mod(WindowHandle,20,20,15,Row,Column,Radius)
gen_circle(Circle,Row,Column,Radius)
reduce_domain(Image,Circle,ImageReduced)
invert_image (ImageReduced, ImageInvert)
dev_display (ImageInvert)

例程 (C)

read_image(&Image,"monkey");
draw_circle_mod(WindowHandle,20,20,15,&Row,&Column,&Radius);
gen_circle(&Circle,Row,Column,Radius);
reduce_domain(Image,Circle,&GrayCircle);
disp_image(GrayCircle,WindowHandle);

例程 (HDevelop)

read_image(Image,'monkey')
draw_circle_mod(WindowHandle,20,20,15,Row,Column,Radius)
gen_circle(Circle,Row,Column,Radius)
reduce_domain(Image,Circle,ImageReduced)
invert_image (ImageReduced, ImageInvert)
dev_display (ImageInvert)

例程 (HDevelop)

read_image(Image,'monkey')
draw_circle_mod(WindowHandle,20,20,15,Row,Column,Radius)
gen_circle(Circle,Row,Column,Radius)
reduce_domain(Image,Circle,ImageReduced)
invert_image (ImageReduced, ImageInvert)
dev_display (ImageInvert)

例程 (HDevelop)

read_image(Image,'monkey')
draw_circle_mod(WindowHandle,20,20,15,Row,Column,Radius)
gen_circle(Circle,Row,Column,Radius)
reduce_domain(Image,Circle,ImageReduced)
invert_image (ImageReduced, ImageInvert)
dev_display (ImageInvert)

结果

draw_circle_moddraw_circle_modDrawCircleModDrawCircleModDrawCircleModdraw_circle_mod returns 2 ( H_MSG_TRUE) if the window is valid and the needed drawing mode (see set_insertset_insertSetInsertSetInsertSetInsertset_insert) is available. If necessary, an exception is raised.

可能的前置算子

open_windowopen_windowOpenWindowOpenWindowOpenWindowopen_window

可能的后置算子

reduce_domainreduce_domainReduceDomainReduceDomainReduceDomainreduce_domain, disp_regiondisp_regionDispRegionDispRegionDispRegiondisp_region, set_coloredset_coloredSetColoredSetColoredSetColoredset_colored, set_line_widthset_line_widthSetLineWidthSetLineWidthSetLineWidthset_line_width, set_drawset_drawSetDrawSetDrawSetDrawset_draw, set_insertset_insertSetInsertSetInsertSetInsertset_insert

可替代算子

draw_circledraw_circleDrawCircleDrawCircleDrawCircledraw_circle, draw_ellipsedraw_ellipseDrawEllipseDrawEllipseDrawEllipsedraw_ellipse, draw_regiondraw_regionDrawRegionDrawRegionDrawRegiondraw_region

参考其它

gen_circlegen_circleGenCircleGenCircleGenCirclegen_circle, draw_rectangle1draw_rectangle1DrawRectangle1DrawRectangle1DrawRectangle1draw_rectangle1, draw_rectangle2draw_rectangle2DrawRectangle2DrawRectangle2DrawRectangle2draw_rectangle2, draw_polygondraw_polygonDrawPolygonDrawPolygonDrawPolygondraw_polygon, set_insertset_insertSetInsertSetInsertSetInsertset_insert

模块

Foundation