erosion_circleerosion_circleErosionCircleErosionCircleerosion_circle (算子名称)

名称

erosion_circleerosion_circleErosionCircleErosionCircleerosion_circle — Erode a region with a circular structuring element.

参数签名

erosion_circle(区域 : RegionErosion : Radius : )

Herror erosion_circle(const Hobject 区域, Hobject* RegionErosion, double Radius)

Herror T_erosion_circle(const Hobject 区域, Hobject* RegionErosion, const Htuple Radius)

void ErosionCircle(const HObject& 区域, HObject* RegionErosion, const HTuple& Radius)

HRegion HRegion::ErosionCircle(const HTuple& Radius) const

HRegion HRegion::ErosionCircle(double Radius) const

static void HOperatorSet.ErosionCircle(HObject 区域, out HObject regionErosion, HTuple radius)

HRegion HRegion.ErosionCircle(HTuple radius)

HRegion HRegion.ErosionCircle(double radius)

def erosion_circle(区域: HObject, radius: Union[float, int]) -> HObject

描述

erosion_circleerosion_circleErosionCircleErosionCircleErosionCircleerosion_circle applies a Minkowski subtraction with a circular structuring element to the input regions 区域区域区域区域区域区域. Because the circular mask is symmetrical, this is identical to an erosion. The size of the circle used as structuring element is determined by RadiusRadiusRadiusRadiusradiusradius.

The operator results in reduced regions, smoothed region boundaries, and the regions smaller than the circular mask are eliminated. It is useful to select only values like 3.5, 5.5, etc. for RadiusRadiusRadiusRadiusradiusradius in order to avoid a translation of a region, because integer radii result in a circle having a non-integer center of gravity which is rounded to the next integer.

运行信息

参数表

区域区域区域区域区域区域 (input_object)  region(-array) objectHRegionHObjectHRegionHobject

Regions to be eroded.

RegionErosionRegionErosionRegionErosionRegionErosionregionErosionregion_erosion (output_object)  region(-array) objectHRegionHObjectHRegionHobject *

Eroded regions.

RadiusRadiusRadiusRadiusradiusradius (input_control)  real HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Radius of the circular structuring element.

Default: 3.5

Suggested values: 1.5, 2.5, 3.5, 4.5, 5.5, 7.5, 9.5, 12.5, 15.5, 19.5, 25.5, 33.5, 45.5, 60.5, 110.5

Value range: 0.5 ≤ Radius Radius Radius Radius radius radius ≤ 511.5 (lin)

Minimum increment: 1.0

Recommended increment: 1.0

Example (C++ (HALCON 5.0-10.0))

#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"

main()
{
  cout << "Simulation of 'erosion_circle ()'" << endl;
  cout << "First = original image " << endl;
  cout << "Red   = after segmentation " << endl;
  cout << "Blue  = after erosion " << endl;

  HByteImage img("monkey");
  HWindow    w;

  HRegion      circ   = HRegion::GenCircle (10, 10, 1.5);
  HRegionArray regs   = (img >= 128).Connection();
  HRegionArray minsub = regs.MinkowskiSub1 (circ, 1);

                         img.Display (w);      w.Click ();
  w.SetColor ("red");   regs.Display (w);     w.Click ();
  w.SetColor ("blue");  minsub.Display (w);   w.Click ();

  return(0);
}

例程 (C)

my_erosion_circle(Hobject In, double Radius, Hobject *Out)
{
  Hobject Circle;
  gen_circle(&Circle,100.0,100.0,Radius);
  minkowski_sub1(In,Circle,Out,1);
}

Example (C++ (HALCON 5.0-10.0))

#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"

main()
{
  cout << "Simulation of 'erosion_circle ()'" << endl;
  cout << "First = original image " << endl;
  cout << "Red   = after segmentation " << endl;
  cout << "Blue  = after erosion " << endl;

  HByteImage img("monkey");
  HWindow    w;

  HRegion      circ   = HRegion::GenCircle (10, 10, 1.5);
  HRegionArray regs   = (img >= 128).Connection();
  HRegionArray minsub = regs.MinkowskiSub1 (circ, 1);

                         img.Display (w);      w.Click ();
  w.SetColor ("red");   regs.Display (w);     w.Click ();
  w.SetColor ("blue");  minsub.Display (w);   w.Click ();

  return(0);
}

Example (C++ (HALCON 5.0-10.0))

#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"

main()
{
  cout << "Simulation of 'erosion_circle ()'" << endl;
  cout << "First = original image " << endl;
  cout << "Red   = after segmentation " << endl;
  cout << "Blue  = after erosion " << endl;

  HByteImage img("monkey");
  HWindow    w;

  HRegion      circ   = HRegion::GenCircle (10, 10, 1.5);
  HRegionArray regs   = (img >= 128).Connection();
  HRegionArray minsub = regs.MinkowskiSub1 (circ, 1);

                         img.Display (w);      w.Click ();
  w.SetColor ("red");   regs.Display (w);     w.Click ();
  w.SetColor ("blue");  minsub.Display (w);   w.Click ();

  return(0);
}

Example (C++ (HALCON 5.0-10.0))

#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"

main()
{
  cout << "Simulation of 'erosion_circle ()'" << endl;
  cout << "First = original image " << endl;
  cout << "Red   = after segmentation " << endl;
  cout << "Blue  = after erosion " << endl;

  HByteImage img("monkey");
  HWindow    w;

  HRegion      circ   = HRegion::GenCircle (10, 10, 1.5);
  HRegionArray regs   = (img >= 128).Connection();
  HRegionArray minsub = regs.MinkowskiSub1 (circ, 1);

                         img.Display (w);      w.Click ();
  w.SetColor ("red");   regs.Display (w);     w.Click ();
  w.SetColor ("blue");  minsub.Display (w);   w.Click ();

  return(0);
}

Complexity

Let F1 be the area of an input region. Then the runtime complexity for one region is:

结果

erosion_circleerosion_circleErosionCircleErosionCircleErosionCircleerosion_circle returns 2 ( H_MSG_TRUE) if all parameters are correct. The behavior in case of empty or no input region can be set via:

Otherwise, an exception is raised.

可能的前置算子

thresholdthresholdThresholdThresholdThresholdthreshold, regiongrowingregiongrowingRegiongrowingRegiongrowingRegiongrowingregiongrowing, watershedswatershedsWatershedsWatershedsWatershedswatersheds, class_ndim_normclass_ndim_normClassNdimNormClassNdimNormClassNdimNormclass_ndim_norm

可能的后置算子

connectionconnectionConnectionConnectionConnectionconnection, reduce_domainreduce_domainReduceDomainReduceDomainReduceDomainreduce_domain, select_shapeselect_shapeSelectShapeSelectShapeSelectShapeselect_shape, area_centerarea_centerAreaCenterAreaCenterAreaCenterarea_center

可替代算子

minkowski_sub1minkowski_sub1MinkowskiSub1MinkowskiSub1MinkowskiSub1minkowski_sub1

参考其它

gen_circlegen_circleGenCircleGenCircleGenCirclegen_circle, dilation_circledilation_circleDilationCircleDilationCircleDilationCircledilation_circle, closing_circleclosing_circleClosingCircleClosingCircleClosingCircleclosing_circle, opening_circleopening_circleOpeningCircleOpeningCircleOpeningCircleopening_circle

模块

Foundation