hom_mat2d_reflectT_hom_mat2d_reflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect (算子名称)

名称

hom_mat2d_reflectT_hom_mat2d_reflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect — Add a reflection to a homogeneous 2D transformation matrix.

参数签名

hom_mat2d_reflect( : : HomMat2D, Px, Py, Qx, Qy : HomMat2DReflect)

Herror T_hom_mat2d_reflect(const Htuple HomMat2D, const Htuple Px, const Htuple Py, const Htuple Qx, const Htuple Qy, Htuple* HomMat2DReflect)

void HomMat2dReflect(const HTuple& HomMat2D, const HTuple& Px, const HTuple& Py, const HTuple& Qx, const HTuple& Qy, HTuple* HomMat2DReflect)

HHomMat2D HHomMat2D::HomMat2dReflect(const HTuple& Px, const HTuple& Py, const HTuple& Qx, const HTuple& Qy) const

HHomMat2D HHomMat2D::HomMat2dReflect(double Px, double Py, double Qx, double Qy) const

static void HOperatorSet.HomMat2dReflect(HTuple homMat2D, HTuple px, HTuple py, HTuple qx, HTuple qy, out HTuple homMat2DReflect)

HHomMat2D HHomMat2D.HomMat2dReflect(HTuple px, HTuple py, HTuple qx, HTuple qy)

HHomMat2D HHomMat2D.HomMat2dReflect(double px, double py, double qx, double qy)

def hom_mat2d_reflect(hom_mat_2d: Sequence[float], px: Union[float, int], py: Union[float, int], qx: Union[float, int], qy: Union[float, int]) -> Sequence[float]

描述

hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect adds a reflection about the axis given by the two points (PxPxPxPxpxpx,PyPyPyPypypy) and (QxQxQxQxqxqx,QyQyQyQyqyqy) to the homogeneous 2D transformation matrix HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d and returns the resulting matrix in HomMat2DReflectHomMat2DReflectHomMat2DReflectHomMat2DReflecthomMat2DReflecthom_mat_2dreflect. The reflection is described by a 2×2 reflection matrix M. It is performed relative to the global (i.e., fixed) coordinate system; this corresponds to the following chain of transformation matrices:

where v = (PyPyPyPypypy-QyQyQyQyqyqy,QxQxQxQxqxqx-PxPxPxPxpxpx)^T is the normal vector to the axis.

The axis (PxPxPxPxpxpx,PyPyPyPypypy)-(QxQxQxQxqxqx,QyQyQyQyqyqy) is fixed in the transformation, i.e., the points on the axis remain unchanged when transformed using HomMat2DReflectHomMat2DReflectHomMat2DReflectHomMat2DReflecthomMat2DReflecthom_mat_2dreflect. To obtain this behavior, first a translation is added to the input transformation matrix that moves the axis onto the origin of the global coordinate system. Then, the reflection is added, and finally a translation that moves the axis back to its original position. This corresponds to the following chain of transformations:

To perform the transformation in the local coordinate system, i.e., the one described by HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d, use hom_mat2d_reflect_localhom_mat2d_reflect_localHomMat2dReflectLocalHomMat2dReflectLocalHomMat2dReflectLocalhom_mat2d_reflect_local.

注意

It should be noted that homogeneous transformation matrices refer to a general right-handed mathematical coordinate system. If a homogeneous transformation matrix is used to transform images, regions, XLD contours, or any other data that has been extracted from images, the row coordinates of the transformation must be passed in the x coordinates, while the column coordinates must be passed in the y coordinates. Consequently, the order of passing row and column coordinates follows the usual order (RowRowRowRowrowrow,ColumnColumnColumnColumncolumncolumn). This convention is essential to obtain a right-handed coordinate system for the transformation of iconic data, and consequently to ensure in particular that rotations are performed in the correct mathematical direction.

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also possible to process full 3×3 matrices, which represent a projective 2D transformation.

运行信息

参数表

HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d (input_control)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Input transformation matrix.

PxPxPxPxpxpx (input_control)  point.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

First point of the axis (x coordinate).

Default: 0

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

PyPyPyPypypy (input_control)  point.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

First point of the axis (y coordinate).

Default: 0

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

QxQxQxQxqxqx (input_control)  point.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Second point of the axis (x coordinate).

Default: 16

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

QyQyQyQyqyqy (input_control)  point.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Second point of the axis (y coordinate).

Default: 32

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat2DReflectHomMat2DReflectHomMat2DReflectHomMat2DReflecthomMat2DReflecthom_mat_2dreflect (output_control)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Output transformation matrix.

结果

hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect returns 2 ( H_MSG_TRUE) if both points on the axis are not identical. If necessary, an exception is raised.

可能的前置算子

hom_mat2d_identityhom_mat2d_identityHomMat2dIdentityHomMat2dIdentityHomMat2dIdentityhom_mat2d_identity, hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

可能的后置算子

hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

参考其它

hom_mat2d_reflect_localhom_mat2d_reflect_localHomMat2dReflectLocalHomMat2dReflectLocalHomMat2dReflectLocalhom_mat2d_reflect_local

模块

Foundation